Electromagnet

Slots: 2
Gadget: Magic Dice
Color: red
Universe: standard, bonus round

Do 4 damage, add 2 damage for each time used this battle. Countdown of 7.

Upgrade

Do 4 damage, add 2 damage for each time used this battle. Countdown of 7. BECOMES 1 SLOT!

If Jester or an enemy is using this card, the upgrade changes to "Do 5 damage, add 2 damage for each time used this battle. Countdown of 7."

Weaken

Do 4 damage, add 2 damage for each time used this battle. Countdown of 7. Damage DOES NOT INCREASE this use.

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